Monday, October 5, 2026

#5 Wolf, Doom: 31 Horrors for Ruination Pilgrimage

 Wolf, Doom

Type: Monstrous Animal
Group: 1d5

Midnight black savage wolves the size of ponies with howls capable of turning even hardened fighters into whimpering children. They dwell in the unsettled regions deep in dark, ancient forests and high in the mountains. Doom wolves have a wicked bite and are very intelligent, often pulling back from combat, hiding in the shadows, and even tracking the same prey over several days waiting for the most opportune time and place to attack again. 

C: 70 Bite 1d10 +3 or Doom Howl DMG AP:3 I:90 W:3(15)

Doom Howl: When heard on the wind from far away it's bad enough but when large, black shapes come charging out of the darkness howling a Fear Save is needed. Upon failure 1d5 Sorrow are acquired instead of the usual 1 point. 


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