Psychoda Press
Sunday, October 4, 2026
#2: Bat, Giant Vampire. 31 Horrific Additions to Ruination Pilgrimage
#2: Bat, Giant Vampire
Saturday, October 3, 2026
31 Horrific Additions to Ruination Pilgrimage! #1: Eel of Myriad Eyes
31 Horrific Additions to Ruination Pilgrimage
A couple days ago I had an idea. In 2020 I did a ghostly Advent calendar blogging thing. It was kind of meant to channel that Victorian Christmas ghost story tradition. Each ghost had OSE stats probably because I had just come off writing Plangent Mage.
The next year I bundled it up and it became the zine, 25 Apparitions, Spirits, and Hauntings, and was stated out for OSE and DCC. I have a TON of love for Dungeon Crawl Classics since being introduced to the system. It also got me into writing more and publishing stuff.
I still have some physical copies of that zine because I printed a shit ton. I've been wanting to add to the Bestiary of Ruination or a demon book for Ruination Pilgrimage for some time.
I started thinking I should do it in December. A couple days ago I thought, that's dumb and doesn't make sense. There's no tradition of demons and monsters during Christmas except of course rampant commercialism, etc. Then I was like, duh. Do it for Halloween. and here it is the 3rd already.
Anyway, I'm doing it. That's all. 31 new monsters for Ruination Pilgrimage. New animals, people, monsters, and demons. We'll see what happens.
#1: Eel of Myriad Eyes
Thursday, December 31, 2020
Advent Ghost #19: The Searching Shade
Searching Shade
Some say these ghosts are just silly stories shared around a roaring fire to scare children, but there are others who swear they are real entities.
Searching Shades think they are missing some part of their body and are trying to locate it. Those haunted by these ghosts hear a phantom voice echoing around them asking, "have you seen my _____? Where is my ________?" This haunting will cause growing stress and lack of sleep which interrupts healing and spell learning/requests each morning but will only persist until the the victims move out of range (level of shade x 30 miles). Successfully defeating the shade will end the haunting as well. Eventually a defeated Searching Shade will reform and return to the area where they died to resume this haunting with new targets.
Missing body part?
- Eye(s)
- Hand(s)
- Foot
- Head
- Finger(s)
- Toe(s)
- Nose
- Ear(s)
- Heart
- Teeth
- Arm(s)
- Leg(s)
- Undead: Make no noise until attacking. Immune to effects that affect living creatures (e.g. poison). Immune to mind-affecting or mind-reading.
- Mundane weapon immunity: Can only be damaged with silver or magical weapons.
Advent Ghost #18: Famished Apparitions
Famished Apparition
As drought and famine beset an area, those who die of starvation may return as Famished Apparitions. Impossibly thin with swollen bellies, and moaning for sustenance, these starving ghosts are one of the few non corporeal undead with a physical hunger.
AC 2 [17] HD 4* (18hp), Att 1 × bite (1d6 + 2), THAC0 16 [+3], MV 120' (40’), SV D10 W11 P12 B13 S14 (4), ML 9, AL Neutral, XP 75, NA 1d4 (1d6), TT NA
- Undead: Make no noise until attacking. Immune to effects that affect living creatures (e.g. poison). Immune to mind-affecting or mind-reading.
- Mundane weapon immunity: Can only be damaged with silver or magical weapons.
Advent Ghost #17: Spirit of Contagion
Spirit of Contagion
Whenever a disease ravages a location there's a good chance Spirits of Contagion will be created. As much a psychic collection of pain and suffering as an individual spirit, these minor ghosts manifest as an person afflicted with various diseases. During combat, they will start to lose form and begin turning into a sickly green blob covered in sores, scabs, and oozing wounds.
AC 4 [15] HD 3* (14hp), Att 1 × fist (1d6 + disease), THAC0 17 [+2], MV 90' (30’), SV D12 W13 P14 B15 S16 (3), ML 11, AL Neutral, XP 50, NA 1d6 (1d8), TT NA
- Undead: Make no noise until attacking. Immune to effects that affect living creatures (e.g. poison). Immune to mind-affecting or mind-reading.
- Disease: A Spirit of Contagion can spread diseases on a 1-in-6 with a successful attack.
Saturday, December 19, 2020
Advent Ghost #16: Ghost-ridden Scroll/Ghost in the Spell
A Ghost-ridden Scroll
Sometimes a ghost is accidentally (or purposefully) transcribed into the very text of a spell. This traps the spirit until the spell is cast. If a wizard copies the spell into their spell book, the ghost is copied along with it.*- Undead: Make no noise until attacking. Immune to effects that affect living creatures (e.g. poison). Immune to mind-affecting or mind-reading.
- Mundane weapon immunity: only harmed by silver or magical weapons.
- Cast Spell: every other turn may cast the spell they were transcribed with. If the spell used is not one able to be used in combat, ignore.
If the spell was copied into a spell book*, what happens to the written spell when the ghosts escapes? Roll 1d8 to find out.
1-4 Ghost transcription is erased leaving just the spell.
5. Ghost transcription is erased and ruins the spell. It will have to be researched and relearned.
6. Ghost transcription is erased and the spell changes into another spell. (Randomly determined)
7. Ghost transcription is erased along with the rest of the spell.
8. Ghost transcription remains and summons a copy or the ghost every time the spell is cast.
#3 Rats of Contagion Type: Demonic Animal Group: 2d5 Rats the size of large hounds, with weeping, infected sores and mangy fur. Eyes of mil...
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Yeah, I'm really behind on these! I had to circle back to another writing project, and it took up much of my attentions. I'll try to...
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Searching Shade Some say these ghosts are just silly stories shared around a roaring fire to scare children, but there are others who swear...
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Famished Apparition As drought and famine beset an area, those who die of starvation may return as Famished Apparitions. Impossibly thin w...