Vampire
Type: Demonic Monstrous Humanoid
Group: 1
Group: 1
Vampires were created when a powerful demon possessed the blood of a person. Unlike other forms of undead which are moved and inhabited by Manipulator demons, this original demon fused with the blood and is shared via the blood. A newly created vampire is the result of the fusing of demonic blood and the previously living person. It's no longer the person, nor the demonic blood, but a new amalgamation. The vampire is cunning, often vicious, always hungry, and secretive.
C:80 Bite 1d10 + Vampiric Drain DMG AP:8 I:55 W:5(11) ES:5
Immunity: 5 AP ignored if hit with consecrated weapon.
Transform: When taking a Wound, the Vampire may decide to retreat by transforming into a large leech, a vampire bat, a cloud of mist, or a wolf. Make an Instinct Test with a success indicating a retreat.
Vampiric Drain: 1d10 Strength and 1d5 Body are drained as well as the Health DMG above. If either one reaches 0 victim collapses and cannot rise until after combat. If both scores reach 0 victim dies and will rise again in 1d5 days as a vampire.
Vampiric Healing: 1d5 + 1 Health gained per Round. Wounds are not recovered during combat but may heal afterward.
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