Tuesday, December 1, 2020

Advent Ghosts #1: Blizzard Lost

I had this idea a couple weeks ago and then promptly forgot about it until today. The idea is nothing super original, but I thought it would be fun. I'll probably run out of steam and not finish this as the holidays get hectic, but I'll do my best. I was thinking these would be statted up for Old School Essentials (or your clone of choice) with some Dungeon Crawl Classics here and there. Maybe I'll do some Mothership ghosts too.

Advent Ghost December 1st

The Blizzard Lost

 Poor souls who lost their way in the blowing snows and succumbed to the cold, these spirits awaken when the cold winds scream and whirl the snow into a white tempest. Blizzard Lost are tricksters who confuse travelers by calling out from different locations aiming to separate and mislead people foolish enough to be caught in winter storms. These minor ghosts burn with frozen cold, hating fire because they will never be warm again. Drawn to torches and campfires, they exhale their icy breath at flames attempting to extinguish the warmth, becoming visible in the act.  

AC 3 [16], HD 3** (12 hp), Att 1 × cold hand (1d6) or icy vortex (1d4), THAC0 17 [+2], MV 120’ (40’), SV D12 W13 P14 B15 S16 (3), ML 7, AL Chaotic, XP 65, NA 0 (1d6), TT None

  • Undead: Make no noise until attacking. Immune to effects that affect living creatures (e.g. poison). Immune to mind-affecting or mind-reading
  • Icy vortex: 20' cone of cold, 6" wide at mouth, 10' wide at far end.
  • Invisible until attacking with breath for two combat rounds (inhale and exhale).



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